Flagella: Corkscrew Escape

Physics of Life & Earth arc, page 193 of 193. Back to The Pixelated Physics Universe

Who they are

Flagella swims where water feels like honey, and she gets there with a corkscrew.

Flagella is a character of the Physics of Life & Earth arc: drawn in pixels, ruled by one piece of real physics, and never allowed to break it.

The physics

For a bacterium, viscosity wins completely: the Reynolds number is about 10⁻⁵, against about 10⁴ for a human swimmer. Purcell's scallop theorem says that a stroke that looks the same run backwards gets you nowhere. A rotating helix breaks that symmetry, because turning a corkscrew is linked to pushing it. E. M. Purcell set out the scallop theorem in 1977 (Am. J. Phys.); Berg and Anderson showed bacteria swim by rotating their flagellar bundles (Nature, 1973).

$$ \begin{gathered} F = A v + B\Omega, \qquad N = B v + D\Omega \\ Re:\ \text{human swimmer} \sim 10^{4}, \quad E.\ coli \sim 10^{-5} \end{gathered} $$

Symbol Meaning SI unit
$F$ axial force on the helix N
$N$ axial torque N·m
$v$ axial velocity m/s
$\Omega$ angular velocity rad/s
$A$ propulsion-matrix coefficient N·s/m
$B$ propulsion-matrix coupling coefficient N·s
$D$ propulsion-matrix coefficient N·m·s
$Re$ Reynolds number 1

Sources

Crossovers

Flagella meets Sprinkla (Reverse Sprinkler). Sprinkla's sprinkler lives at high Reynolds number, where inertia and jets matter. Flagella lives at a Reynolds number of about 10⁻⁵, where inertia is negligible and only a non-reciprocal stroke like a corkscrew can swim.

Flagella meets Sensora (Berg–Purcell Limit). Flagella swims toward food, and Sensora decides which way is better. A bacterium's chemotaxis needs both the corkscrew and the counting.

Flagella meets Kayella (Kaye Effect). Flagella swims at a low Reynolds number, where viscosity wins completely. Kayella's shampoo has a viscosity that depends on shear. Both live where the fluid's stickiness rules.

Wear the lore


Concept keywords: Corkscrew Escape, Flagella, Physics of Life & Earth, physics lore, Pixelated Physics